Held Items

224 of 224 items

  • Adamant Orb

    Boosts the damage from Dialga’s Dragon-type and Steel-type moves by 20%.

  • Aguav Berry

    Held: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike bitter flavor.

  • Amulet Coin

    Held: Doubles the money earned from a battle. Does not stack with Luck Incense.

  • Antidote

    Cures poison.

  • Apicot Berry

    Held: Consumed at 1/4 max HP to boost Special Defense.

  • Aspear Berry

    Held: Consumed when frozen to cure frozen.

  • Awakening

    Cures sleep.

  • Babiri Berry

    Held: Consumed when struck by a super-effective Steel-type attack to halve the damage.

  • Berry Juice

    Restores 20 HP.

  • Big Root

    Held: Increases HP recovered from draining moves, Ingrain, and Aqua Ring by 3/10 (30%).

  • Black Belt

    Held: Fighting-Type moves from holder do 20% more damage.

  • Black Flute

    Halves the wild Pokémon encounter rate.

  • Black Glasses

    Held: Dark-Type moves from holder do 20% more damage.

  • Black Sludge

    Held: Poison-type holder recovers 1/16 (6.25%) max HP each turn. Non-Poison-Types take 1/8 (12.5%) max HP damage.

  • Blue Flute

    Cures sleep.

  • Blue Scarf

    Raises the holder’s Beauty while in a contest.

  • Bright Powder

    Held: Increases the holder’s evasion by 1/9 (11 1/9%).

  • Burn Heal

    Cures a burn.

  • Calcium

    Raises Special Attack effort and happiness.

  • Carbos

    Raises Speed effort and happiness.

  • Charcoal

    Held: Fire-Type moves from holder do 20% more damage.

  • Charti Berry

    Held: Consumed when struck by a super-effective Rock-type attack to halve the damage.

  • Cheri Berry

    Held: Consumed when paralyzed to cure paralysis.

  • Cherish Ball

    Tries to catch a wild Pokémon.

  • Chesto Berry

    Held: Consumed when asleep to cure sleep.

  • Chilan Berry

    Held: Consumed when struck by a Normal-type attack to halve the damage.

  • Choice Band

    Held: Increases Attack by 50%, but restricts the holder to only one move.

  • Choice Scarf

    Held: Increases Speed by 50%, but restricts the holder to only one move.

  • Choice Specs

    Held: Increases Special Attack by 50%, but restricts the holder to only one move.

  • Chople Berry

    Held: Consumed when struck by a super-effective Fighting-type attack to halve the damage.

  • Cleanse Tag

    Prevents wild encounters of level lower than your party’s lead Pokémon.

  • Coba Berry

    Held: Consumed when struck by a super-effective Flying-type attack to halve the damage.

  • Colbur Berry

    Held: Consumed when struck by a super-effective Dark-type attack to halve the damage.

  • Custap Berry

    Held: Consumed at 1/4 max HP when using a move to go first.

  • Damp Rock

    Held: Rain Dance by the holder lasts 8 rounds instead of 5.

  • Deep Sea Scale

    Doubles Clamperl’s Special Defense. Traded on a Clamperl: Holder evolves into Gorebyss.

  • Deep Sea Tooth

    Doubles Clamperl’s Special Attack. Traded on a Clamperl: Holder evolves into Huntail.

  • Destiny Knot

    Held: Infatuates opposing Pokémon when holder is inflicted with infatuation.

  • Dire Hit

    Increases the chance of a critical hit in battle. Raises happiness.

  • Dive Ball

    Tries to catch a wild Pokémon. Success rate is 3.5× when underwater, fishing, or surfing.

  • Draco Plate

    Held: Dragon-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Dragon.

  • Dragon Fang

    Held: Dragon-Type moves from holder do 20% more damage.

  • Dread Plate

    Held: Dark-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Dark.

  • Dusk Ball

    Tries to catch a wild Pokémon. Success rate is 3.5× at night and in caves.

  • Earth Plate

    Held: Ground-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Ground.

  • Elixir

    Restores 10 PP for each move.

  • Energy Powder

    Restores 50 HP, but lowers happiness.

  • Energy Root

    Restores 200 HP, but lowers happiness.

  • Enigma Berry

    Held: Consumed when struck by a super-effective attack to restore 1/4 max HP.

  • Ether

    Restores 10 PP for one move.

  • Everstone

    Held: Prevents level-based evolution from occuring.

  • Exp Share

    Held: Half the experience from a battle is split between Pokémon holding this item.

  • Expert Belt

    Held: Holder’s Super Effective moves do 20% extra damage.

  • Figy Berry

    Held: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike spicy flavor.

  • Fist Plate

    Held: Fighting-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Fighting.

  • Flame Orb

    Held: Inflicts Burn on the holder at the end of the turn. Activates after Burn damage would occur.

  • Flame Plate

    Held: Fire-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Fire.

  • Fluffy Tail

    Ends a wild battle.

  • Focus Band

    Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

  • Focus Sash

    Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.

  • Fresh Water

    Restores 50 HP.

  • Full Heal

    Cures any status ailment and confusion.

  • Full Incense

    Held: Holder moves last in its priority bracket. Breeding: Snorlax begets a Munchlax Egg.

  • Full Restore

    Restores HP to full and cures any status ailment and confusion.

  • Ganlon Berry

    Held: Consumed at 1/4 max HP to boost Defense.

  • Great Ball

    Tries to catch a wild Pokémon. Success rate is 1.5×.

  • Green Scarf

    Raises the holder’s Smartness while in a contest.

  • Grip Claw

    Held: Holder’s multi-turn trapping moves last 5 turns.

  • Guard Spec

    Prevents stat changes in battle for five turns in battle. Raises happiness.

  • Haban Berry

    Held: Consumed when struck by a super-effective Dragon-type attack to halve the damage.

  • Hard Stone

    Held: Rock-Type moves from holder do 20% more damage.

  • Heal Ball

    Tries to catch a wild Pokémon. Caught Pokémon are immediately healed.

  • Heal Powder

    Cures any status ailment, but lowers happiness.

  • Heat Rock

    Held: Sunny Day by the holder lasts 8 rounds instead of 5.

  • Hp Up

    Raises HP effort and happiness.

  • Hyper Potion

    Restores 200 HP.

  • Iapapa Berry

    Held: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike sour flavor.

  • Ice Heal

    Cures freezing.

  • Icicle Plate

    Held: Ice-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Ice.

  • Icy Rock

    Held: Hail by the holder lasts 8 rounds instead of 5.

  • Insect Plate

    Held: Bug-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Bug.

  • Iron

    Raises Defense effort and happiness.

  • Iron Ball

    Held: Holder’s Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder.

  • Iron Plate

    Held: Steel-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Steel.

  • Jaboca Berry

    Held: Consumed to deal 1/8 attacker’s max HP when holder is struck by a physical attack.

  • Kasib Berry

    Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.

  • Kebia Berry

    Held: Consumed when struck by a super-effective Poison-type attack to halve the damage.

  • Kings Rock

    Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

  • Lagging Tail

    Held: Holder moves last in its priority bracket.

  • Lansat Berry

    Held: Consumed at 1/4 max HP to boost critical hit ratio by two stages.

  • Lava Cookie

    Cures any status ailment and confusion.

  • Lax Incense

    Held: Holder’s evasion is increased by 5%. Breeding: Wobbuffet begets a Wynaut Egg.

  • Leftovers

    Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn.

  • Lemonade

    Restores 80 HP.

  • Leppa Berry

    Held: Consumed when a move runs out of PP to restore its PP by 10.

  • Liechi Berry

    Held: Consumed at 1/4 max HP to boost Attack.

  • Life Orb

    Held: Holder’s moves inflict 30% extra damage, but cost 10% max HP.

  • Light Ball

    Doubles Pikachu’s Attack and Special Attack. Breed on Pikachu or Raichu: Pichu Egg will have Volt Tackle.

  • Light Clay

    Held: Light Screen and Reflect used by the holder last 8 rounds instead of 5.

  • Linking Cord

    Allows a Pokemon whose evolution is usually triggered by trading to evolve

  • Luck Incense

    Held: Doubles the money earned from a battle. Does not stack with Amulet Coin. Breeding: Chansey and Blissey beget a Happiny Egg.

  • Lucky Egg

    Held: Increases EXP earned in battle by 50%.

  • Lucky Punch

    Raises Chansey’s critical hit ratio by two stages.

  • Lum Berry

    Held: Consumed to cure any status condition or confusion.

  • Lustrous Orb

    Boosts the damage from Palkia’s Dragon-type and Water-type moves by 20%.

  • Luxury Ball

    Tries to catch a wild Pokémon. Caught Pokémon start with 200 happiness.

  • Macho Brace

    Held: Holder gains double effort values from battles, but has halved Speed in battle.

  • Magnet

    Held: Electric-Type moves from holder do 20% more damage.

  • Mago Berry

    Held: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike sweet flavor.

  • Master Ball

    Catches a wild Pokémon every time.

  • Max Elixir

    Restores PP to full for each move.

  • Max Ether

    Restores PP to full for one move.

  • Max Potion

    Restores HP to full.

  • Max Revive

    Revives with full HP.

  • Meadow Plate

    Held: Grass-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Grass.

  • Mental Herb

    Held: Consumed to cure infatuation. Gen V: Also removes Taunt, Encore, Torment, Disable, and Cursed Body.

  • Metal Coat

    Held: Steel-Type moves from holder do 20% more damage.

  • Metal Powder

    Raises Ditto’s Defense and Special Defense by 50%. The boost is lost after transforming.

  • Metronome

    Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.

  • Micle Berry

    Held: Consumed at 1/4 max HP to boost accuracy of next move by 20%. (Gen IV: Perfect accuracy)

  • Mind Plate

    Held: Psychic-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Psychic.

  • Miracle Seed

    Held: Grass-Type moves from holder do 20% more damage.

  • Moomoo Milk

    Restores 100 HP.

  • Muscle Band

    Held: Boosts the damage of physical moves used by the holder by 10%.

  • Mystic Water

    Held: Water-Type moves from holder do 20% more damage.

  • Nest Ball

    Tries to catch a wild Pokémon. Success rate is 3.9× for level 1 Pokémon, and drops steadily to 1× at level 30.

  • Net Ball

    Tries to catch a wild Pokémon. Success rate is 3× for water and bug Pokémon.

  • Never Melt Ice

    Held: Ice-Type moves from holder do 20% more damage.

  • Occa Berry

    Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.

  • Odd Incense

    Held: Psychic-Type moves from holder do 20% more damage. Breeding: Mr. Mime begets a Mime Jr. Egg.

  • Old Gateau

    Cures any status ailment and confusion.

  • Oran Berry

    Held: Consumed at 1/2 max HP to recover 10 HP.

  • Paralyze Heal

    Cures paralysis.

  • Passho Berry

    Held: Consumed when struck by a super-effective Water-type attack to halve the damage.

  • Payapa Berry

    Held: Consumed when struck by a super-effective Psychic-type attack to halve the damage.

  • Pecha Berry

    Held: Consumed when poisoned to cure poison.

  • Persim Berry

    Held: Consumed when confused to cure confusion.

  • Petaya Berry

    Held: Consumed at 1/4 max HP to boost Special Attack.

  • Pink Scarf

    Raises the holder’s Cuteness while in a contest.

  • Poison Barb

    Held: Poison-Type moves from holder do 20% more damage.

  • Poke Ball

    Tries to catch a wild Pokémon.

  • Poke Doll

    Ends a wild battle.

  • Potion

    Restores 20 HP.

  • Power Anklet

    Held: Holder gains 4 Speed effort values, but has halved Speed in battle.

  • Power Band

    Held: Holder gains 4 Special Defense effort values, but has halved Speed in battle.

  • Power Belt

    Held: Holder gains 4 Defense effort values, but has halved Speed in battle.

  • Power Bracer

    Held: Holder gains 4 Attack effort values, but has halved Speed in battle.

  • Power Herb

    Held: Both turns of a two-turn charge move happen at once. Consumed upon use.

  • Power Lens

    Held: Holder gains 4 Special Attack effort values, but has halved Speed in battle.

  • Power Weight

    Held: Holder gains 4 HP effort values, but has halved Speed in battle.

  • Pp Max

    Raises a move’s max PP by 60%.

  • Pp Up

    Raises a move’s max PP by 20%.

  • Premier Ball

    Tries to catch a wild Pokémon.

  • Protein

    Raises Attack effort and happiness.

  • Pure Incense

    Prevents wild encounters of level lower than your party’s lead Pokémon. Breeding: Chimecho begets a Chingling Egg.

  • Quick Ball

    Tries to catch a wild Pokémon. Success rate is 4× (Gen V: 5×), but only on the first turn.

  • Quick Claw

    Held: Holder has a 3/16 (18.75%) chance to move first.

  • Quick Powder

    Doubles Ditto’s Speed when held. The boost is lost after transforming.

  • Rare Candy

    Causes a level-up and raises happiness.

  • Rawst Berry

    Held: Consumed when burned to cure a burn.

  • Razor Claw

    Held: Raises the holder’s critical hit ratio by one stage. Held by a Sneasel while levelling up at night: Holder evolves into Weavile.

  • Razor Fang

    Held: Damaging moves gain a 10% chance to make their target flinch. Held by a Gligar while levelling up: Holder evolves into Gliscor.

  • Red Flute

    Cures attraction.

  • Red Scarf

    Raises the holder’s Coolness while in a contest.

  • Repeat Ball

    Tries to catch a wild Pokémon. Success rate is 3× for previously-caught Pokémon.

  • Revival Herb

    Revives with full HP, but lowers happiness.

  • Revive

    Revives with half HP.

  • Rindo Berry

    Held: Consumed when struck by a super-effective Grass-type attack to halve the damage.

  • Rock Incense

    Held: Rock-Type moves from holder do 20% more damage. Breeding: Sudowoodo begets a Bonsly Egg.

  • Rose Incense

    Held: Grass-Type moves from holder do 20% more damage. Breeding: Roselia or Roserade beget a Budew Egg.

  • Rowap Berry

    Held: Consumed to deal 1/8 attacker’s max HP when holder is struck by a special attack.

  • Sacred Ash

    Revives all fainted Pokémon with full HP.

  • Safari Ball

    Tries to catch a wild Pokémon in the Great Marsh or Safari Zone. Success rate is 1.5×.

  • Salac Berry

    Held: Consumed at 1/4 max HP to boost Speed.

  • Scope Lens

    Held: Raises the holder’s critical hit ratio by one stage.

  • Sea Incense

    Held: Water-Type moves from holder do 20% more damage. Breeding: Marill or Azumarill beget an Azurill Egg.

  • Sharp Beak

    Held: Flying-Type moves from holder do 20% more damage.

  • Shed Shell

    Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.

  • Shell Bell

    Held: Holder receives 1/8 of the damage it deals when attacking.

  • Shuca Berry

    Held: Consumed when struck by a super-effective Ground-type attack to halve the damage.

  • Silk Scarf

    Held: Normal-Type moves from holder do 20% more damage.

  • Silver Powder

    Held: Bug-Type moves from holder do 20% more damage.

  • Sitrus Berry

    Held: Consumed at 1/2 max HP to recover 1/4 max HP.

  • Sky Plate

    Held: Flying-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Flying.

  • Smoke Ball

    Held: Allows the Holder to escape from any wild battle.

  • Smooth Rock

    Held: Sandstorm by the holder lasts 8 rounds instead of 5.

  • Soda Pop

    Restores 60 HP.

  • Soft Sand

    Held: Ground-Type moves from holder do 20% more damage.

  • Soothe Bell

    Held: Doubles the happiness earned by the holder.

  • Soul Dew

    Raises Latias and Latios’s Special Attack and Special Defense by 50%.

  • Spell Tag

    Held: Ghost-Type moves from holder do 20% more damage.

  • Splash Plate

    Held: Water-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Water.

  • Spooky Plate

    Held: Ghost-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Ghost.

  • Starf Berry

    Held: Consumed at 1/4 max HP to boost a random stat by two stages.

  • Stick

    Raises Farfetch’d’s critical hit ratio by two stages.

  • Sticky Barb

    Held: Holder takes 1/8 (12.5%) its max HP at the end of each turn. When the holder is hit by a contact move, the attacking Pokémon takes 1/8 its max HP in damage and receive the item if not holding one.

  • Stone Plate

    Held: Rock-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Rock.

  • Super Potion

    Restores 50 HP.

  • Tanga Berry

    Held: Consumed when struck by a super-effective Bug-type attack to halve the damage.

  • Thick Club

    Doubles Cubone or Marowak’s Attack.

  • Timer Ball

    Tries to catch a wild Pokémon. Success rate increases by 0.1× (Gen V: 0.3×) every turn, to a max of 4×.

  • Toxic Orb

    Held: Inflicts Toxic on the holder at the end of the turn. Activates after Poison damage would occur.

  • Toxic Plate

    Held: Poison-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Poison.

  • Twisted Spoon

    Held: Psychic-Type moves from holder do 20% more damage.

  • Ultra Ball

    Tries to catch a wild Pokémon. Success rate is 2×.

  • Wacan Berry

    Held: Consumed when struck by a super-effective Electric-type attack to halve the damage.

  • Wave Incense

    Held: Water-Type moves from holder do 20% more damage. Breeding: Mantine begets a Mantyke Egg.

  • White Flute

    Doubles the wild Pokémon encounter rate.

  • White Herb

    Held: Resets all lowered stats to normal at end of turn. Consumed after use.

  • Wide Lens

    Held: Provides a 1/10 (10%) boost in accuracy to the holder.

  • Wiki Berry

    Held: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike dry flavor.

  • Wise Glasses

    Held: Boosts the damage of special moves used by the holder by 1/10 (10%).

  • X Accuracy

    Raises accuracy by one stage in battle. Raises happiness.

  • X Attack

    Raises Attack by one stage in battle. Raises happiness.

  • X Defense

    Raises Defense by one stage in battle. Raises happiness.

  • X Sp Atk

    Raises Special Attack by one stage in battle. Raises happiness.

  • X Sp Def

    Raises Special Defense by one stage in battle. Raises happiness.

  • X Speed

    Raises Speed by one stage in battle. Raises happiness.

  • Yache Berry

    Held: Consumed when struck by a super-effective Ice-type attack to halve the damage.

  • Yellow Flute

    Cures confusion.

  • Yellow Scarf

    Raises the holder’s Toughness while in a contest.

  • Zap Plate

    Held: Electric-Type moves from holder do 20% more damage. Changes Arceus’s and Judgment’s type to Electric.

  • Zinc

    Raises Special Defense and happiness.

  • Zoom Lens

    Held: Provides a 1/5 (20%) boost in accuracy if the holder moves after the target.