Magnemite

#081

Magnemite

electricsteel

Game Version — applies to the moves, sprite, description, and where-to-find panels below

Description

Magnet Pokémon

At times, Magnemite runs out of electricity and ends up on the ground. If you give batteries to a grounded Magnemite, it’ll start moving again.

Gender Ratio
Genderless
Catch Rate
190
Egg Groups
Mineral
Classification
—

Sprites

Normal spriteNormal
Normal shiny spriteShiny

Base Stats

HP25
Atk35
Def70
SpA95
SpD55
Spe45
Total325

Abilities

Magnet Pull

Prevents Steel opponents from fleeing or switching out.

Sturdy

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Analytic

Hidden Ability

Strengthens moves to 1.3× their power when moving last.

Moves Learnt by Level Up

Scarlet / Violet

Learnable Moves

Scarlet / Violet

Type Effectiveness

Attacking

Super Effective Against (2×)

watericeflyingrockfairy

Not Very Effective Against (½×)

electric

Defending

Weak to (4×)

ground

Weak to (2×)

firefighting

Resists (½×)

normalelectricgrassicepsychicbugrockdragonfairy

Resists (¼×)

flyingsteel

Immune to

poison

Where to Find

Not found in the wild in Scarlet / Violet.

Evolution

MagnemiteMagnemite
→Level 30
MagnetonMagneton
→at Mt Coronet or at Chargestone Cave or at Kalos Route 13 or at Blush Mountain or at Vast Poni Canyon or Use Thunder Stone or at New Mauville

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